Hawaii Competition: Difference between revisions

 
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== Course Information ==
== Contact ==
See [[Practical Course Advanced Networking (Summer 2011)]]
[http://www.net.informatik.uni-goettingen.de/people/jiachen_chen Jiachen Chen]: [mailto:jchen3@cs.uni-goettingen.de jchen3@cs.uni-goettingen.de]
 
[http://www.net.informatik.uni-goettingen.de/people/lei_jiao Lei Jiao]: [mailto:jiao@cs.uni-goettingen.de jiao@cs.uni-goettingen.de]


== Project Detail ==
== Project Detail ==
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Students do the project in small teams. A team usually consists of two or three students. Teams will be formed at the informational meeting at the beginning of this semester.
Students do the project in small teams. A team usually consists of two or three students. Teams will be formed at the informational meeting at the beginning of this semester.


'''Everyone is welcomed to participate in this project, but only master students can get credits as practical course. [https://wiki.net.informatik.uni-goettingen.de/wiki/Practical_Course_Advanced_Networking_(Summer_2011) Please click here for more details.]'''
'''Everyone is welcome to participate in this project, but only master students can get credits as practical course.'''


==Judging==
==Judging==
Winners will be selected by a panel of Göttingen staff scientists. The judges will grade entries using the following criteria (Please
Winners will be selected by a panel of Göttingen staff scientists. The judges will grade entries using the following criteria:
see [[#Schedule]] and adhere to it to be eligible):
* Uniqueness, innovative
* Uniqueness, innovative
* General utility and importance of output to society or scientific problems
* General utility and importance of output to society or scientific problems
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* Featuring on Microsoft website and other public forums
* Featuring on Microsoft website and other public forums
* 6 ECTS (for master students, if applicable)
* 6 ECTS (for master students, if applicable)
==Schedule==
* Friday, '''15 April 2011, 16.15 - 17.15''': Informational meeting:
** Introduction to the course, selection of topics, teams and discussion of open questions
* Thursday, '''19 May 2011, 15.00 - 17.30''': Mid-presentation:
** 20 Minutes presentation slot for each team
* Thursday, '''08.09.2011, 23.59 (CET)''' Submission of slides/animation and demo for final presentation
** '''(Mandatory to get a presentation slot)'''
* Thursday, '''15.09.2011''' Final presentations Slot - I
** Time allocated for each presentation = 30 minutes
*** Presentation = 10 minutes
*** Demo = 10 Minutes
*** Q and A = 10 minutes
* Thursday, '''22.09.2011''' Final presentations Slot - II
* Friday, '''30.09.2011, 23.59 (CET)''' Submission of Final report & video/slides
** '''(Mandatory to receive a final grade and/or be eligible for Hawaii competition)'''
** The Final report must contain the following:
*** Introduction and Motivation for the project
*** Design. implementation and evaluation details
*** Evaluation results
*** A short manual on how to use the code
*** CD/link to the code


== Topics ==
== Topics ==
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|{{Hl2}} |'''Description'''
|{{Hl2}} |'''Description'''
|{{Hl2}} |'''Student'''
|{{Hl2}} |'''Student'''
|-
| Store and Share in Your Friend Cloud
| [http://www.net.informatik.uni-goettingen.de/people/lei_jiao Lei Jiao]
| [http://research.microsoft.com/en-us/um/redmond/projects/hawaii/students/]
| Imagining that you can store your photos and videos remotely on phones of your trusted friends when your own phone is short of storage, and imagining that you can make some files on your phone accessible to your friends by only marking these files as "share", in this project, you are expected to develop such an application to enable Windows Phones of your own and your friends to form a network of shared storage by exploiting various cloud services from Microsoft, e.g., Relay and Rendezvous Services enable one Windows Phone to access another via some replay point in the cloud, which seem to be the best fit for the implementation of this application.
|
|-
| Talk to Strangers around You Anonymously
| [http://www.net.informatik.uni-goettingen.de/people/lei_jiao Lei Jiao]
| [http://en.wikipedia.org/wiki/Omegle] [http://research.microsoft.com/en-us/um/redmond/projects/hawaii/students/]
| [http://www.omegle.com/ Omegle] is a website via which strangers worldwide can talk with each other anonymously. Anonymous chat can also be implemented in a location-based fashion, i.e., people can be enabled to chat anonymously with others who are physically nearby. In this project, you are expected to develop such a location-based anonymous instant-messaging application for Windows Phones. You can leverage various cloud services from Microsoft to randomly select co-located strangers to form one-to-one, one-to-many and many-to-many conversations. This application can also be extended to exchanging files between strangers and video chat if strangers are willing to see eath other.
|
|-
|-
| A Cloud-Enabled Mobile Content-Based Image Retrieval Application
| A Cloud-Enabled Mobile Content-Based Image Retrieval Application
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| [http://www.net.informatik.uni-goettingen.de/people/david_koll David Koll]
| [http://www.net.informatik.uni-goettingen.de/people/david_koll David Koll]
| [http://http://www.facebook.com/places/][http://research.microsoft.com/en-us/um/redmond/projects/hawaii/students/]  
| [http://http://www.facebook.com/places/][http://research.microsoft.com/en-us/um/redmond/projects/hawaii/students/]  
| The team will develop a location based community organizer, similar to Facebook places. The idea is to share your location and activity with communities within your social contacts. If two members of a community are close to each other with regards to their location, the application will trigger events, which, e.g., allow setting up meeting point.
| The team will develop a location based community organizer, similar to Facebook places. The idea is to share your location and activity with communities within your social contacts. If two members of a community are close to each other with regards to their location, the application will trigger events, which allow setting up meeting points, sharing contents (e.g., ratings for nearby places), etc.
|
|
|-
| A foursquare like location based game
| [http://www.net.informatik.uni-goettingen.de/people/mayutan_arumaithurai Mayutan A]
| [https://foursquare.com/]
| Build an application that is able to rank you based on the frequency with which you visit a place. E.g., if you are the most frequent visitor to
the university Mensa for a month, you will obtain the title major, the second most visitor would get the title Major's wife and etc.
|
|-
| Store and Share in Your Friend Cloud
| [http://www.net.informatik.uni-goettingen.de/people/lei_jiao Lei Jiao]
| [http://research.microsoft.com/en-us/um/redmond/projects/hawaii/students/]
| Imagining that you can store your photos and videos remotely on phones of your trusted friends when your own phone is short of storage, and also imagining that you can make files on your phone accessible to your friends by only marking these files as "share", in this project, you are expected to develop such an application to enable Windows Phones of your own and your friends to form a network of shared storage by leveraging various cloud services (e.g., Relay and Rendezvous Services) from Microsoft. This application can be further enhanced by adding some location-based functionalities.
|
|-
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