Practical Course Advanced Networking (Winter 2011/2012)

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Details

Workload/ECTS Credits: 180h, 6 ECTS
Module: M.Inf.805.6C: Fortgeschrittenenpraktikum Computernetzwerke
Lecturer: {{{lecturer}}}
Teaching assistant: Lei Jiao, Jiachen Chen
Time: Friday, 15 April 2011, 15.00-16.00 (organizational meeting, see #Schedule for details)
Place: IfI 3.101
UniVZ [1]


Course description

We offer a couple of practical topics related to advanced computer networking. In this semester, some of the offered projects are supported by Microsoft's Hawaii project. By choosing one of the projects marked by Hawaii, you are eligible to participate in the Hawaii competition. Registration is still open. Please contact one of the topic advisers.

Prerequisites

This course requires fair overall knowledge of computer networking. You are highly recommended to have attended the following courses prior to taking this one:

  • Computer Networks (previously "Telematik")

Organization

Informational meeting

At the beginning of the semester (see #Schedule), there will be an informational meeting. We will give a general introduction to this course and answer any of your questions about this course.

Lab teams

The students will conduct this course in small teams. A team consists of one to three students. Teams will be formed at the informational meeting at the beginning of this course.

Passing requirements

  • Prepare a written report on the selected topic (12-15 pages, Template:[2]) and have a face-to-face discussion with your topic advisor. (30%)
  • Present your topic and demonstrate your project at the end of this course (20 min. presentation & demo + 10 min. discussion). (70%)
  • To be fair to all, it is mandatory for all to stick to the deadlines mentioned in #Schedule.

Schedule

  • 4 November 2011, 15.00 - 16.00: Informational meeting
    • Introduction to the course, selection of topics, formation of teams, and discussion of open questions
  • 23 December 2011, 14.00 - 17.00: Mid-term presentation
    • Time allocated for each presentation = 20 minutes
      • Presentation = 12-15 minutes
      • Q & A = 5-8 minutes
  • 17 February 2012: Submission of slides/animation/demo for final presentation
    • Mandatory in order to get a presentation slot
  • 24 February 2012, 14.00 - 17.00: Final presentations slot - I
    • Time allocated for each presentation = 30 minutes
      • Presentation = 10 minutes
      • Demo = 10 Minutes
      • Q & A = 10 minutes
  • 2 March 2012, 14.00 - 17.00: Final presentations slot - II
  • 9 March 2012, 14.00 - 17.00: Final presentations slot - III
  • 30 March 2012: Submission of the final written report

Topics

The following list of topics is constantly being expanded. If there is no topic that you like at the moment, please check back regularly for the most recent updates. You can also get in touch with us directly and we will try to find a topic that interests you. Feel free to suggest your own topics too, to the course advisors and we might accept it if the topic satisfies the requirements of the course.

Topic Topic advisor Initial readings Description Student
Store and Share in Your Friend Cloud (Hawaii) Lei Jiao [3] Imagining that you can store your photos and videos remotely on phones of your trusted friends when your own phone is short of storage, and also imagining that you can make files on your phone accessible to your friends by only marking these files as "share", in this project, you are expected to develop such an application to enable Windows Phones of your own and your friends to form a network of shared storage by leveraging various cloud services (e.g., Relay and Rendezvous Services) from Microsoft. This application can be further enhanced by adding some location-based functionalities.
A Cloud-Enabled Mobile Content-Based Image Retrieval Application (Hawaii) Jiachen Chen [4] [5] [6] [7] The team will develop a cloud-enabled Content-Based Image Retrieval (CBIR) application for Windows Mobile platforms using the cloud as corpus rather than a local database. The application will have mobile interfaces which allow Windows Mobile users to access such service. Users can use their Windows Live ID to set up some preferences (such as preferred image size, search domain, etc) associated with the ID.
A Mobile Socially-Aware Tour Guide Application (Hawaii) Jiachen Chen [8] [9] [10] [11] The team will develop an application which allows users to photograph/speak/input the name of a tour attraction and then invoke the cloud OCR/speak-to-text services and search engines to discover and share the information about this attraction. Users can write on the electronic-wall created for the attraction to share information. Users can also invite people who also visited the same attraction to be friends, get other people's comments or leave their own ones on this attraction, and recommend this attraction to other people.
Group function in mobile social networks and its evaluation Konglin Zhu [12] [13] [14] Complete the design of group function in a mobile social networks and evaluate the performance using crawled online/mobile social network datast.
Interest graph modeling and analysis Konglin Zhu [15] In social networks, people sharing same interests or public pages, which construct interest graph. This kind of interest orientated graph can not only create a valuable exchange for intermation commerce, but also improve how people learn, discover, share and communicate. It provides a new path of content sharing. Interest graph is "interest" objected. People may not know each other but sharing same interest can be in a same interest graph. We provide you a interested based dataset to analyize the interest graph. It includes the interest graph construction, interest graph degree, distribution, and the correlation between interest graph and social graph.
A Location Based Community Organizer (Hawaii) David Koll [16][17] The team will develop a location based community organizer, similar to Facebook places. The idea is to share your location and activity with communities within your social contacts. If two members of a community are close to each other with regards to their location, the application will trigger events, which allow setting up meeting points, sharing contents (e.g., ratings for nearby places), etc.