Network coding for P2P media streaming: Difference between revisions

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(Created page with '== Details == {{Project Description |supervisor=[http://www.net.informatik.uni-goettingen.de/people/jin_zhao Jin Zhao] |duration=3 months |type=Student Project |status=open }} …')
 
 
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network. Possible topics to investigate are:
network. Possible topics to investigate are:


(i) buffering algorithms
* buffering algorithms
(ii) scheduling algorithms;
* scheduling algorithms;
(iii) any other related topics..
* any other related topics..


== Requirements ==
== Requirements ==
* Self-motivation and teamwork spirit
* Self-motivation and teamwork spirit
* with interests in computer network
* with interests in computer network

Latest revision as of 15:22, 19 February 2010

Details

Supervisor: Jin Zhao
Duration: 3 months
Type: Student Project
Status: open


Description

Network coding offers the promise of improved performance by enabling intermediate nodes to process and combine incoming packets. This project focuses on the schematic and algorithmic aspects of P2P live streaming with network coding, and addresses network coding's deployment difficulties as well as its quality of service problems in P2P network. Possible topics to investigate are:

  • buffering algorithms
  • scheduling algorithms;
  • any other related topics..

Requirements

  • Self-motivation and teamwork spirit
  • with interests in computer network