Seminar on Internet Technologies (Winter 2017/2018): Difference between revisions

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| [http://ieeexplore.ieee.org/stamp/stamp.jsp?arnumber=6807945] [https://www.qualcomm.com/invention/research/projects/lte-direct] [https://www.wi-fi.org/discover-wi-fi/wi-fi-aware]
| [http://ieeexplore.ieee.org/stamp/stamp.jsp?arnumber=6807945] [https://www.qualcomm.com/invention/research/projects/lte-direct] [https://www.wi-fi.org/discover-wi-fi/wi-fi-aware]
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| '''360-degree Videos & Virtual Reality'''   
| '''360-degree Videos & Virtual Reality'''   (Assigned to: Masih Ghaderi)
360-degree videos are video recordings where a view in every direction is recorded at the same time, shot using an omnidirectional camera or a collection of cameras. During playback the viewer has control of the viewing direction like a panorama. They are often associated with VR (Virtual Reality), where a person using special equipment is able to "look around" in an artificial world. This task consists in study the actual solutions and protocols that enables the transmission of 360-degree videos, highlighting the challenges related to an efficient transmission of the video stream.
360-degree videos are video recordings where a view in every direction is recorded at the same time, shot using an omnidirectional camera or a collection of cameras. During playback the viewer has control of the viewing direction like a panorama. They are often associated with VR (Virtual Reality), where a person using special equipment is able to "look around" in an artificial world. This task consists in study the actual solutions and protocols that enables the transmission of 360-degree videos, highlighting the challenges related to an efficient transmission of the video stream.
'''NOTE: possiblity to extend the work for master project or thesis.
'''NOTE: possiblity to extend the work for master project or thesis.