Theses and Projects: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
Line 39: Line 39:
=== * '''New!''' AI for Games  ===  
=== * '''New!''' AI for Games  ===  


Artificial intelligence (AI) has played an increasingly prominent and productive role in the gaming world. Implemented in many different ways, AI is used to improve game behaviors and environments.
Can Artificial intelligence (AI) beat humans at games?
AI has played an increasingly prominent and productive role in the gaming world. Implemented in many different ways, AI is used to improve game behaviors and environments.
In this project, we will design AI algorithms (i.e., multi-agent reinforcement learning) for games (e.g., StarCraft: https://github.com/oxwhirl/smac). The main challenge here is to coordinate agents in achieving joint goals (i.e., win), such as by efficient communication.
In this project, we will design AI algorithms (i.e., multi-agent reinforcement learning) for games (e.g., StarCraft: https://github.com/oxwhirl/smac). The main challenge here is to coordinate agents in achieving joint goals (i.e., win), such as by efficient communication.
[1]https://www.nature.com/articles/d41586-019-03298-6


Please contact Dr. Tingting Yuan [tingting.yuan@cs.uni-goettingen.de]
Please contact Dr. Tingting Yuan [tingting.yuan@cs.uni-goettingen.de]
540

edits

Navigation menu